Embodied cognition
Design Techniques by Anne Liu
Published in a+t 45 Design Techniques
December 05, 2016
Photo: Hang Xu
"My thesis explored the reciprocal relationships between technology, design, culture, and our perceived reality. After all, as famously quipped, 'we become what we behold. We shape our tools, and thereafter our tools shape us.'1 Beyond producing texts and representational drawings, to examine and expose these relationships, I built a set of wearable devices that allowed me to investigate and communicate the concepts experientially."
1. McLuhan, Marshall. Wikiquote. Accessed April 9, 2015.
Text extracted from the article "Embodied cognition" (a+t 45 Design Techniques), by Anne Liu.
Eyeris, v2 from Anne Liu on Vimeo.
a+t 45 Design Techniques looks at different approaches to the creative moment. Authors such as Lacaton & Vassal, Langarita-Navarro, Momoyo Kaiyima and SO-IL reveal their modus operandi, explain how they tackle the project and discuss motivation, devices, influences, justifications, effects and the origins of their design techniques.